191030.2.1.3 · ab639e1b7412fa09f5302cf3cfcfbabef883cf6b
EditorConfig: Lua
Enforce consistent code styles for all Lua files (.lua, .lang, .theme):
* Indent: 2 spaces.
* Trim trailing whitespace.
* Insert final new line.
* UTF-8 encoding.
Manually fix all scripts that didn't pass EClint validation (256 files).
reading declarations
Changes to langDefs/pov.lang. All files
@@ -8,60 +8,60 @@ Categories = {"source", "graphics"} Keywords={ { Id=1,- List={"bicubic_patch", "blob", "box", "camera", "cone", "cubic", "cylinder", - "difference", "disc", "height_field", "intersection", "julia_fractal", "lathe", - "light_source", "merge", "mesh", "object", "plane", "poly", "polygon", "prism", - "quadric", "quartic", "smooth_triangle", "sor", "sphere", "superellipsoid", + List={"bicubic_patch", "blob", "box", "camera", "cone", "cubic", "cylinder",+ "difference", "disc", "height_field", "intersection", "julia_fractal", "lathe",+ "light_source", "merge", "mesh", "object", "plane", "poly", "polygon", "prism",+ "quadric", "quartic", "smooth_triangle", "sor", "sphere", "superellipsoid", "text", "torus", "triangle", "union"}, }, { Id=2,- List={"aa_level", "aa_threshold", "abs", "acos", "acosh", "adaptive", - "adc_bailout", "agate", "agate_turb", "all", "alpha", "ambient", - "ambient_light", "angle", "aperture", "arc_angle", "area_light", "asc", "asin", - "asinh", "assumed_gamma", "atan", "atan2", "atanh", "atmosphere", - "atmospheric_attenuation", "attenuating", "average", "background", "black_hole", - "blue", "blur_samples", "bounded_by", "box_mapping", "bozo", "break", "brick", - "brick_size", "brightness", "brilliance", "bumps", "bumpy1", "bumpy2", "bumpy3", - "bump_map", "bump_size", "case", "caustics", "ceil", "checker", "chr", - "clipped_by", "clock", "color", "color_map", "colour", "colour_map", - "component", "composite", "concat", "confidence", "conic_sweep", "constant", - "control0", "control1", "cos", "cosh", "count", "crackle", "crand", "cube", - "cubic_spline", "cylindrical_mapping", "debug", "declare", "default", "degrees", - "dents", "diffuse", "direction", "distance", "distance_maximum", "div", "dust", - "dust_type", "eccentricity", "else", "emitting", "end", "error", "error_bound", - "exp", "exponent", "fade_distance", "fade_power", "falloff", "falloff_angle", - "false", "file_exists", "filter", "finish", "fisheye", "flatness", "flip", - "floor", "focal_point", "fog", "fog_alt", "fog_offset", "fog_type", "frequency", - "gif", "global_settings", "glowing", "gradient", "granite", "gray_threshold", - "green", "halo", "hexagon", "hf_gray_16", "hierarchy", "hollow", "hypercomplex", - "if", "ifdef", "iff", "image_map", "incidence", "include", "int", "interpolate", - "inverse", "ior", "irid", "irid_wavelength", "jitter", "lambda", "leopard", - "linear", "linear_spline", "linear_sweep", "location", "log", "looks_like", - "look_at", "low_error_factor", "mandel", "map_type", "marble", "material_map", - "matrix", "max", "max_intersections", "max_iteration", "max_trace_level", - "max_value", "metallic", "min", "minimum_reuse", "mod", "mortar", - "nearest_count", "no", "normal", "normal_map", "no_shadow", "number_of_waves", - "octaves", "off", "offset", "omega", "omnimax", "on", "once", "onion", "open", - "orthographic", "panoramic", "pattern1", "pattern2", "pattern3", "perspective", - "pgm", "phase", "phong", "phong_size", "pi", "pigment", "pigment_map", - "planar_mapping", "png", "point_at", "pot", "pow", "ppm", "precision", "pwr", - "quadratic_spline", "quaternion", "quick_color", "quick_colour", "quilted", - "radial", "radians", "radiosity", "radius", "rainbow", "ramp_wave", "rand", - "range", "reciprocal", "recursion_limit", "red", "reflection", "refraction", - "render", "repeat", "rgb", "rgbf", "rgbft", "rgbt", "right", "ripples", - "rotate", "roughness", "samples", "scale", "scallop_wave", "scattering", "seed", - "shadowless", "sin", "sine_wave", "sinh", "sky", "sky_sphere", "slice", - "slope_map", "smooth", "specular", "spherical_mapping", "spiral", "spiral1", - "spiral2", "spotlight", "spotted", "sqr", "sqrt", "statistics", "str", "strcmp", - "strength", "strlen", "strlwr", "strupr", "sturm", "substr", "switch", "sys", - "t", "tan", "tanh", "test_camera_1", "test_camera_2", "test_camera_3", - "test_camera_4", "texture", "texture_map", "tga", "thickness", "threshold", - "tightness", "tile2", "tiles", "track", "transform", "translate", "transmit", - "triangle_wave", "true", "ttf", "turbulence", "turb_depth", "type", "u", - "ultra_wide_angle", "up", "use_color", "use_colour", "use_index", "u_steps", - "v", "val", "variance", "vaxis_rotate", "vcross", "vdot", "version", "vlength", - "vnormalize", "volume_object", "volume_rendered", "vol_with_light", "vrotate", - "v_steps", "warning", "warp", "water_level", "waves", "while", "width", "wood", + List={"aa_level", "aa_threshold", "abs", "acos", "acosh", "adaptive",+ "adc_bailout", "agate", "agate_turb", "all", "alpha", "ambient",+ "ambient_light", "angle", "aperture", "arc_angle", "area_light", "asc", "asin",+ "asinh", "assumed_gamma", "atan", "atan2", "atanh", "atmosphere",+ "atmospheric_attenuation", "attenuating", "average", "background", "black_hole",+ "blue", "blur_samples", "bounded_by", "box_mapping", "bozo", "break", "brick",+ "brick_size", "brightness", "brilliance", "bumps", "bumpy1", "bumpy2", "bumpy3",+ "bump_map", "bump_size", "case", "caustics", "ceil", "checker", "chr",+ "clipped_by", "clock", "color", "color_map", "colour", "colour_map",+ "component", "composite", "concat", "confidence", "conic_sweep", "constant",+ "control0", "control1", "cos", "cosh", "count", "crackle", "crand", "cube",+ "cubic_spline", "cylindrical_mapping", "debug", "declare", "default", "degrees",+ "dents", "diffuse", "direction", "distance", "distance_maximum", "div", "dust",+ "dust_type", "eccentricity", "else", "emitting", "end", "error", "error_bound",+ "exp", "exponent", "fade_distance", "fade_power", "falloff", "falloff_angle",+ "false", "file_exists", "filter", "finish", "fisheye", "flatness", "flip",+ "floor", "focal_point", "fog", "fog_alt", "fog_offset", "fog_type", "frequency",+ "gif", "global_settings", "glowing", "gradient", "granite", "gray_threshold",+ "green", "halo", "hexagon", "hf_gray_16", "hierarchy", "hollow", "hypercomplex",+ "if", "ifdef", "iff", "image_map", "incidence", "include", "int", "interpolate",+ "inverse", "ior", "irid", "irid_wavelength", "jitter", "lambda", "leopard",+ "linear", "linear_spline", "linear_sweep", "location", "log", "looks_like",+ "look_at", "low_error_factor", "mandel", "map_type", "marble", "material_map",+ "matrix", "max", "max_intersections", "max_iteration", "max_trace_level",+ "max_value", "metallic", "min", "minimum_reuse", "mod", "mortar",+ "nearest_count", "no", "normal", "normal_map", "no_shadow", "number_of_waves",+ "octaves", "off", "offset", "omega", "omnimax", "on", "once", "onion", "open",+ "orthographic", "panoramic", "pattern1", "pattern2", "pattern3", "perspective",+ "pgm", "phase", "phong", "phong_size", "pi", "pigment", "pigment_map",+ "planar_mapping", "png", "point_at", "pot", "pow", "ppm", "precision", "pwr",+ "quadratic_spline", "quaternion", "quick_color", "quick_colour", "quilted",+ "radial", "radians", "radiosity", "radius", "rainbow", "ramp_wave", "rand",+ "range", "reciprocal", "recursion_limit", "red", "reflection", "refraction",+ "render", "repeat", "rgb", "rgbf", "rgbft", "rgbt", "right", "ripples",+ "rotate", "roughness", "samples", "scale", "scallop_wave", "scattering", "seed",+ "shadowless", "sin", "sine_wave", "sinh", "sky", "sky_sphere", "slice",+ "slope_map", "smooth", "specular", "spherical_mapping", "spiral", "spiral1",+ "spiral2", "spotlight", "spotted", "sqr", "sqrt", "statistics", "str", "strcmp",+ "strength", "strlen", "strlwr", "strupr", "sturm", "substr", "switch", "sys",+ "t", "tan", "tanh", "test_camera_1", "test_camera_2", "test_camera_3",+ "test_camera_4", "texture", "texture_map", "tga", "thickness", "threshold",+ "tightness", "tile2", "tiles", "track", "transform", "translate", "transmit",+ "triangle_wave", "true", "ttf", "turbulence", "turb_depth", "type", "u",+ "ultra_wide_angle", "up", "use_color", "use_colour", "use_index", "u_steps",+ "v", "val", "variance", "vaxis_rotate", "vcross", "vdot", "version", "vlength",+ "vnormalize", "volume_object", "volume_rendered", "vol_with_light", "vrotate",+ "v_steps", "warning", "warp", "water_level", "waves", "while", "width", "wood", "wrinkles", "x", "y", "yes", "z"}, }, }