@ 261105.1
current
Description="C# Unity"

Categories = {"source"}

Keywords={
  { Id=1,
    List = {
      "abstract", "as", "base", "bool", "break", "byte", "case", "catch", "char",
      "checked", "class", "const", "continue", "decimal", "default", "delegate", "do",
      "double", "else", "enum", "event", "explicit", "extern", "false", "finally", "fixed",
      "float", "for", "foreach", "goto", "if", "implicit", "in", "int", "interface", "internal",
      "is", "lock", "long", "namespace", "new", "null", "object", "operator", "out",
      "override", "params", "private", "protected", "public", "readonly", "ref", "return",
      "sbyte", "sealed", "short", "sizeof", "stackalloc", "static", "string", "struct",
      "switch", "this", "throw", "true", "try", "typeof", "uint", "ulong", "unchecked",
      "unsafe", "ushort", "using", "virtual", "void", "volatile", "while", "add", "alias",
      "ascending", "async", "await", "descending", "dynamic", "from", "get", "global", "group",
      "into", "join", "let", "orderby", "partial", "remove", "select", "set", "value", "var", "where", "yield",
      "Serializable", "NonSerialized", "Obsolete", "Flags", "Conditional", "ThreadStatic"
    },
  },
  { Id=2,
    List={
      "object", "bool", "byte", "char", "const", "decimal", "double",
      "enum", "float", "int", "long", "sbyte", "short", "string", "struct", "uint",
      "ulong", "ushort", "void", "SerializeField", "HideInInspector", "Header", "Space", "Tooltip",
      "Range", "Min", "Multiline",
      "TextArea", "ContextMenu", "ContextMenuItem", "ExecuteInEditMode", "ExecuteAlways", "RequireComponent",
      "DisallowMultipleComponent", "AddComponentMenu", "CreateAssetMenu", "RuntimeInitializeOnLoadMethod",
      "InitializeOnLoad", "InitializeOnLoadMethod", "FormerlySerializedAs", "PreferBinarySerialization",
      "SelectionBase", "HelpURL", "DefaultExecutionOrder", "SerializeReference",
      "NonReorderable", "Delayed", "ColorUsage", "GradientUsage", "InspectorName",
      "HideReferenceObjectPicker", "Scene", "Layer", "Tag", "DrawGizmo", "AutoStaticsCleanup", 
      "NoAutoStaticsCleanup", "MovedFrom", "CanEditMultipleObjects", "CustomEditor", "CustomPropertyDrawer", 
      "InitializeOnEnterPlayMode", "AlwaysLinkAssembly", "Preserve", "MenuItem", "DidReloadScripts", 
      "PostProcessBuild", "PostProcessScene", "PreferenceItem", "UxmlElement", "UxmlAttribute", "UxmlObject",
      "GUITarget", "ImageEffectAllowedInSceneView", "ImageEffectOpaque", "ImageEffectTransformsToLDR", "ImageEffectUsesCommandBuffer",
      "AssemblyIsEditorAssembly", "PropertyAttribute"
    },
  },
  { Id=3,
    Regex=[[^\s*(\w+):]],
  },
  { Id=4,
    Regex=[[(\w+)\s*\(]],
  },
}

Strings={
  Delimiter=[["|']],
  RawPrefix="@",
  Interpolation=[[ \{\{?.+?\}\}? ]]
}

IgnoreCase=false

Comments={
  { Block=false,
    Delimiter= { [[//]] },
  },
  { Block=true,
    Nested=false,
    Delimiter= { [[\/\*]],[[\*\/]],}
  }
}

PreProcessor={
  Prefix=[[#]],
  Continuation="\\",
}

Operators=[[\(|\)|\[|\]|\{|\}|\,|\;|\.|\:|\&|<|>|\!|\=|\/|\*|\%|\+|\-|@|\?|\$|\|]]

Digits=[[ (?:0x|0X|0b)[0-9a-fA-F_]+|\d*[\.\_]?\d+(?:[eE][\-\+]?\d+)?[fFlLuU]? ]]

EnableIndentation=true

-- resolve issue with one liner blocks and strings
function OnStateChange(oldState, newState, token, groupID)
  if oldState~=HL_STRING and newState==HL_INTERPOLATION then
    return HL_REJECT
  end
end