// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/compiler/bytecode-liveness-map.h"
namespace v8 {
namespace internal {
namespace compiler {
std::string ToString(const BytecodeLivenessState& liveness) {
std::string out;
out.resize(liveness.register_count() + 1);
for (int i = 0; i < liveness.register_count(); ++i) {
if (liveness.RegisterIsLive(i)) {
out[i] = 'L';
} else {
out[i] = '.';
}
}
if (liveness.AccumulatorIsLive()) {
out[liveness.register_count()] = 'L';
} else {
out[liveness.register_count()] = '.';
}
return out;
}
} // namespace compiler
} // namespace internal
} // namespace v8