current commit
190403.19 · dgram: add support for UDP connected sockets
'use strict';

const common = require('../common');
const assert = require('assert');
const dgram = require('dgram');

const client = dgram.createSocket('udp4');

const messageSent = common.mustCall((err, bytes) => {
  assert.strictEqual(bytes, buf1.length + buf2.length);
});

const buf1 = Buffer.alloc(256, 'x');
const buf2 = Buffer.alloc(256, 'y');

client.on('listening', common.mustCall(() => {
  const port = client.address().port;
  client.connect(port, common.mustCall(() => {
    client.send([buf1, buf2], messageSent);
  }));
}));

client.on('message', common.mustCall((buf, info) => {
  const expected = Buffer.concat([buf1, buf2]);
  assert.ok(buf.equals(expected), 'message was received correctly');
  client.close();
}));

client.bind(0);