// Copyright 2018 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_OBJECTS_FREE_SPACE_H_
#define V8_OBJECTS_FREE_SPACE_H_
#include "src/common/globals.h"
#include "src/objects/heap-object.h"
#include "src/objects/smi.h"
// Has to be the last include (doesn't have include guards):
#include "src/objects/object-macros.h"
#include "src/objects/tagged-field.h"
namespace v8 {
namespace internal {
// FreeSpace are fixed-size free memory blocks used by the heap and GC.
// They look like heap objects (are heap object tagged and have a map) so that
// the heap remains iterable. They have a size and a next pointer.
// The next pointer is the raw address of the next FreeSpace object (or NULL)
// in the free list.
//
// When external code space is enabled next pointer is stored as Smi values
// representing a diff from current FreeSpace object address in kObjectAlignment
// chunks. Terminating FreeSpace value is represented as Smi zero.
// Such a representation has the following properties:
// a) it can hold both positive an negative diffs for full pointer compression
// cage size (HeapObject address has only valuable 30 bits while Smis have
// 31 bits),
// b) it's independent of the pointer compression base and pointer compression
// scheme.
V8_OBJECT class FreeSpace : public HeapObject {
V8_IT_NO_AUTO_DISPATCH;
public:
static constexpr uint32_t kMaxSizeInBytes =
uint32_t{Smi::kMaxValue} * kTaggedSize;
// [size]: size of the free space including the header.
inline int size(RelaxedLoadTag) const;
static inline void SetSize(const WritableFreeSpace& writable_free_space,
int size, RelaxedStoreTag);
inline int Size();
// Accessors for the next field.
inline Tagged<FreeSpace> next() const;
inline void SetNext(const Heap* heap,
const WritableFreeSpace& writable_free_space,
Tagged<FreeSpace> next);
// Dispatched behavior.
DECL_PRINTER(FreeSpace)
DECL_VERIFIER(FreeSpace)
class BodyDescriptor;
private:
friend class Heap;
inline bool IsValid(const Heap* isolate) const;
TaggedMember<Smi> size_in_tagged_;
#ifdef V8_EXTERNAL_CODE_SPACE
TaggedMember<Smi> next_;
#else
TaggedMember<FreeSpace> next_;
#endif // V8_EXTERNAL_CODE_SPACE
} V8_OBJECT_END;
// Filler objects (one- and two-pointer fillers) used to pad heap gaps so that
// the heap remains iterable.
V8_OBJECT class Filler : public HeapObject {
} V8_OBJECT_END;
} // namespace internal
} // namespace v8
#include "src/objects/object-macros-undef.h"
#endif // V8_OBJECTS_FREE_SPACE_H_