// Copyright 2018 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_OBJECTS_CELL_INL_H_
#define V8_OBJECTS_CELL_INL_H_
#include "src/objects/cell.h"
// Include the non-inl header before the rest of the headers.
#include "src/heap/heap-write-barrier-inl.h"
#include "src/objects/heap-object-inl.h"
// Has to be the last include (doesn't have include guards):
#include "src/objects/object-macros.h"
namespace v8 {
namespace internal {
Tagged<MaybeObject> Cell::maybe_value() const { return maybe_value_.load(); }
Tagged<MaybeObject> Cell::maybe_value(RelaxedLoadTag) const {
return maybe_value_.Relaxed_Load();
}
void Cell::set_maybe_value(Tagged<MaybeObject> value, WriteBarrierMode mode) {
maybe_value_.store(this, value, mode);
}
Tagged<Object> Cell::value() const {
Tagged<MaybeObject> v = maybe_value();
DCHECK(v.IsObject());
return v.GetHeapObjectOrSmi();
}
Tagged<Object> Cell::value(RelaxedLoadTag) const {
Tagged<MaybeObject> v = maybe_value(kRelaxedLoad);
DCHECK(v.IsObject());
return v.GetHeapObjectOrSmi();
}
void Cell::set_value(Tagged<Object> value, WriteBarrierMode mode) {
set_maybe_value(value, mode);
}
} // namespace internal
} // namespace v8
#include "src/objects/object-macros-undef.h"
#endif // V8_OBJECTS_CELL_INL_H_