// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef SRC_TCP_WRAP_H_
#define SRC_TCP_WRAP_H_
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#include "async_wrap.h"
#include "connection_wrap.h"
#include "node_messaging.h"
namespace node {
class ExternalReferenceRegistry;
class Environment;
class TCPWrap : public ConnectionWrap<TCPWrap, uv_tcp_t> {
public:
enum SocketType {
SOCKET,
SERVER
};
static v8::MaybeLocal<v8::Object> Instantiate(Environment* env,
AsyncWrap* parent,
SocketType type);
static void Initialize(v8::Local<v8::Object> target,
v8::Local<v8::Value> unused,
v8::Local<v8::Context> context,
void* priv);
static void RegisterExternalReferences(ExternalReferenceRegistry* registry);
SET_NO_MEMORY_INFO()
SET_SELF_SIZE(TCPWrap)
const char* MemoryInfoName() const override {
switch (provider_type()) {
case ProviderType::PROVIDER_TCPWRAP:
return "TCPSocketWrap";
case ProviderType::PROVIDER_TCPSERVERWRAP:
return "TCPServerWrap";
default:
UNREACHABLE();
}
}
// Transfer the underlying socket to another thread via .postMessage(). The
// transfer duplicates the socket and re-adopts it (uv_tcp_open) in the
// receiving event loop. This is the building block for distributing
// listening sockets and accepted connections across worker_threads.
BaseObject::TransferMode GetTransferMode() const override;
std::unique_ptr<worker::TransferData> TransferForMessaging() override;
private:
typedef uv_tcp_t HandleType;
class TransferData : public worker::TransferData {
public:
explicit TransferData(uv_os_sock_t socket, SocketType type)
: socket_(socket), type_(type) {}
~TransferData() override;
BaseObjectPtr<BaseObject> Deserialize(
Environment* env,
v8::Local<v8::Context> context,
std::unique_ptr<worker::TransferData> self) override;
SET_NO_MEMORY_INFO()
SET_MEMORY_INFO_NAME(TCPWrapTransferData)
SET_SELF_SIZE(TransferData)
private:
uv_os_sock_t socket_;
SocketType type_;
};
template <typename T,
int (*F)(const typename T::HandleType*, sockaddr*, int*)>
friend void GetSockOrPeerName(const v8::FunctionCallbackInfo<v8::Value>&);
TCPWrap(Environment* env, v8::Local<v8::Object> object,
ProviderType provider);
static void New(const v8::FunctionCallbackInfo<v8::Value>& args);
static void SetNoDelay(const v8::FunctionCallbackInfo<v8::Value>& args);
static void SetKeepAlive(const v8::FunctionCallbackInfo<v8::Value>& args);
static void SetTypeOfService(const v8::FunctionCallbackInfo<v8::Value>& args);
static void GetTypeOfService(const v8::FunctionCallbackInfo<v8::Value>& args);
static void Bind(const v8::FunctionCallbackInfo<v8::Value>& args);
static void Bind6(const v8::FunctionCallbackInfo<v8::Value>& args);
static void Listen(const v8::FunctionCallbackInfo<v8::Value>& args);
static void Connect(const v8::FunctionCallbackInfo<v8::Value>& args);
static void Connect6(const v8::FunctionCallbackInfo<v8::Value>& args);
template <typename T>
static void Connect(const v8::FunctionCallbackInfo<v8::Value>& args,
int (*uv_ip_addr)(const char* ip_address,
int port,
T* addr));
static void Open(const v8::FunctionCallbackInfo<v8::Value>& args);
template <typename T>
static void Bind(const v8::FunctionCallbackInfo<v8::Value>& args,
int family,
int (*uv_ip_addr)(const char* ip_address,
int port,
T* addr));
static void Reset(const v8::FunctionCallbackInfo<v8::Value>& args);
int Reset(v8::Local<v8::Value> close_callback = v8::Local<v8::Value>());
#ifdef _WIN32
static void SetSimultaneousAccepts(
const v8::FunctionCallbackInfo<v8::Value>& args);
#endif
};
} // namespace node
#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#endif // SRC_TCP_WRAP_H_