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261007.8 · tools: lint thread_local in src
#include "node_binding.h"
#include <atomic>
#include "env-inl.h"
#include "node_builtins.h"
#include "node_errors.h"
#include "node_external_reference.h"
#include "node_url_pattern.h"
#include "permission/permission.h"
#include "util.h"

#include <cstdlib>
#include <string>
#include <utility>
#include <vector>

#ifdef _WIN32
#include <windows.h>
#else
#include <fcntl.h>
#include <unistd.h>
#include <cerrno>
#if defined(__linux__)
#include <sys/mman.h>
#include <sys/syscall.h>
#endif
#endif

#if HAVE_OPENSSL
#define NODE_BUILTIN_OPENSSL_BINDINGS(V) V(crypto) V(tls_wrap)
#else
#define NODE_BUILTIN_OPENSSL_BINDINGS(V)
#endif

#if HAVE_INSPECTOR
#define NODE_BUILTIN_PROFILER_BINDINGS(V) V(profiler)
#else
#define NODE_BUILTIN_PROFILER_BINDINGS(V)
#endif

#ifdef DEBUG
#define NODE_BUILTIN_DEBUG_BINDINGS(V) V(debug)
#else
#define NODE_BUILTIN_DEBUG_BINDINGS(V)
#endif

// A list of built-in bindings. In order to do binding registration
// in node::Init(), need to add built-in bindings in the following list.
// Then in binding::RegisterBuiltinBindings(), it calls bindings' registration
// function. This helps the built-in bindings are loaded properly when
// node is built as static library. No need to depend on the
// __attribute__((constructor)) like mechanism in GCC.
// The binding IDs that start with 'internal_only' are not exposed to the user
// land even from internal/test/binding module under --expose-internals.
#define NODE_BUILTIN_STANDARD_BINDINGS(V)                                      \
  V(async_context_frame)                                                       \
  V(async_wrap)                                                                \
  V(blob)                                                                      \
  V(block_list)                                                                \
  V(buffer)                                                                    \
  V(builtins)                                                                  \
  V(cares_wrap)                                                                \
  V(cjs_lexer)                                                                 \
  V(config)                                                                    \
  V(constants)                                                                 \
  V(contextify)                                                                \
  V(credentials)                                                               \
  V(diagnostics_channel)                                                       \
  V(encoding_binding)                                                          \
  V(errors)                                                                    \
  V(fs)                                                                        \
  V(fs_dir)                                                                    \
  V(fs_event_wrap)                                                             \
  V(glob)                                                                      \
  V(heap_utils)                                                                \
  V(http2)                                                                     \
  V(http_parser)                                                               \
  V(inspector)                                                                 \
  V(internal_only_v8)                                                          \
  V(ipc_serdes)                                                                \
  V(js_stream)                                                                 \
  V(locks)                                                                     \
  V(messaging)                                                                 \
  V(modules)                                                                   \
  V(module_wrap)                                                               \
  V(mksnapshot)                                                                \
  V(options)                                                                   \
  V(os)                                                                        \
  V(performance)                                                               \
  V(permission)                                                                \
  V(pipe_wrap)                                                                 \
  V(process_wrap)                                                              \
  V(process_methods)                                                           \
  V(report)                                                                    \
  V(sea)                                                                       \
  V(serdes)                                                                    \
  V(signal_wrap)                                                               \
  V(spawn_sync)                                                                \
  V(stream_pipe)                                                               \
  V(stream_wrap)                                                               \
  V(string_decoder)                                                            \
  V(symbols)                                                                   \
  V(task_queue)                                                                \
  V(tcp_wrap)                                                                  \
  V(timers)                                                                    \
  V(trace_events)                                                              \
  V(tty_wrap)                                                                  \
  V(types)                                                                     \
  V(udp_wrap)                                                                  \
  V(url)                                                                       \
  V(url_pattern)                                                               \
  V(util)                                                                      \
  V(uv)                                                                        \
  V(v8)                                                                        \
  V(wasi)                                                                      \
  V(wasm_web_api)                                                              \
  V(watchdog)                                                                  \
  V(worker)                                                                    \
  V(zlib)

#define NODE_BUILTIN_BINDINGS(V)                                               \
  NODE_BUILTIN_STANDARD_BINDINGS(V)                                            \
  NODE_BUILTIN_OPENSSL_BINDINGS(V)                                             \
  NODE_BUILTIN_ICU_BINDINGS(V)                                                 \
  NODE_BUILTIN_PROFILER_BINDINGS(V)                                            \
  NODE_BUILTIN_DEBUG_BINDINGS(V)                                               \
  NODE_BUILTIN_DTLS_BINDINGS(V)                                                \
  NODE_BUILTIN_QUIC_BINDINGS(V)                                                \
  NODE_BUILTIN_SQLITE_BINDINGS(V)                                              \
  NODE_BUILTIN_FFI_BINDINGS(V)

// This is used to load built-in bindings. Instead of using
// __attribute__((constructor)), we call the _register_<modname>
// function for each built-in bindings explicitly in
// binding::RegisterBuiltinBindings(). This is only forward declaration.
// The definitions are in each binding's implementation when calling
// the NODE_BINDING_CONTEXT_AWARE_INTERNAL.
#define V(modname) void _register_##modname();
NODE_BUILTIN_BINDINGS(V)
#undef V

#define V(modname)                                                             \
  void _register_isolate_##modname(node::IsolateData* isolate_data,            \
                                   v8::Local<v8::ObjectTemplate> target);
NODE_BINDINGS_WITH_PER_ISOLATE_INIT(V)
#undef V

#ifdef _AIX
// On AIX, dlopen() behaves differently from other operating systems, in that
// it returns unique values from each call, rather than identical values, when
// loading the same handle.
// We try to work around that by providing wrappers for the dlopen() family of
// functions, and using st_dev and st_ino for the file that is to be loaded
// as keys for a cache.

namespace node {
namespace dlwrapper {

struct dl_wrap {
  uint64_t st_dev;
  uint64_t st_ino;
  uint64_t refcount;
  void* real_handle;

  struct hash {
    size_t operator()(const dl_wrap* wrap) const {
      return std::hash<uint64_t>()(wrap->st_dev) ^
             std::hash<uint64_t>()(wrap->st_ino);
    }
  };

  struct equal {
    bool operator()(const dl_wrap* a,
                    const dl_wrap* b) const {
      return a->st_dev == b->st_dev && a->st_ino == b->st_ino;
    }
  };
};

static Mutex dlhandles_mutex;
static std::unordered_set<dl_wrap*, dl_wrap::hash, dl_wrap::equal>
    dlhandles;
// NOLINTNEXTLINE(runtime/thread_local)
static thread_local std::string dlerror_storage;

char* wrapped_dlerror() {
  return &dlerror_storage[0];
}

void* wrapped_dlopen(const char* filename, int flags) {
  CHECK_NOT_NULL(filename);  // This deviates from the 'real' dlopen().
  Mutex::ScopedLock lock(dlhandles_mutex);

  uv_fs_t req;
  auto cleanup = OnScopeLeave([&]() { uv_fs_req_cleanup(&req); });
  int rc = uv_fs_stat(nullptr, &req, filename, nullptr);

  if (rc != 0) {
    dlerror_storage = uv_strerror(rc);
    return nullptr;
  }

  dl_wrap search = {
    req.statbuf.st_dev,
    req.statbuf.st_ino,
    0, nullptr
  };

  auto it = dlhandles.find(&search);
  if (it != dlhandles.end()) {
    (*it)->refcount++;
    return *it;
  }

  void* real_handle = dlopen(filename, flags);
  if (real_handle == nullptr) {
    dlerror_storage = dlerror();
    return nullptr;
  }
  dl_wrap* wrap = new dl_wrap();
  wrap->st_dev = req.statbuf.st_dev;
  wrap->st_ino = req.statbuf.st_ino;
  wrap->refcount = 1;
  wrap->real_handle = real_handle;
  dlhandles.insert(wrap);
  return wrap;
}

int wrapped_dlclose(void* handle) {
  Mutex::ScopedLock lock(dlhandles_mutex);
  dl_wrap* wrap = static_cast<dl_wrap*>(handle);
  int ret = 0;
  CHECK_GE(wrap->refcount, 1);
  if (--wrap->refcount == 0) {
    ret = dlclose(wrap->real_handle);
    if (ret != 0) dlerror_storage = dlerror();
    dlhandles.erase(wrap);
    delete wrap;
  }
  return ret;
}

void* wrapped_dlsym(void* handle, const char* symbol) {
  if (handle == RTLD_DEFAULT || handle == RTLD_NEXT)
    return dlsym(handle, symbol);
  dl_wrap* wrap = static_cast<dl_wrap*>(handle);
  return dlsym(wrap->real_handle, symbol);
}

#define dlopen node::dlwrapper::wrapped_dlopen
#define dlerror node::dlwrapper::wrapped_dlerror
#define dlclose node::dlwrapper::wrapped_dlclose
#define dlsym node::dlwrapper::wrapped_dlsym

}  // namespace dlwrapper
}  // namespace node

#endif  // _AIX

#ifdef __linux__
static bool libc_may_be_musl() {
  static std::atomic_bool retval;  // Cache the return value.
  static std::atomic_bool has_cached_retval { false };
  if (has_cached_retval) return retval;
  retval = dlsym(RTLD_DEFAULT, "gnu_get_libc_version") == nullptr;
  has_cached_retval = true;
  return retval;
}
#elif defined(__POSIX__)
static bool libc_may_be_musl() { return false; }
#endif  // __linux__

namespace node {

using v8::Context;
using v8::EscapableHandleScope;
using v8::Exception;
using v8::FunctionCallbackInfo;
using v8::HandleScope;
using v8::Isolate;
using v8::Local;
using v8::Object;
using v8::ObjectTemplate;
using v8::String;
using v8::Value;

// Globals per process
static node_module* modlist_internal;
static node_module* modlist_linked;
// NOLINTNEXTLINE(runtime/thread_local)
static thread_local node_module* thread_local_modpending;

// This is set by node::Init() which is used by embedders
bool node_is_initialized = false;

extern "C" void node_module_register(void* m) {
  struct node_module* mp = reinterpret_cast<struct node_module*>(m);

  if (mp->nm_flags & NM_F_INTERNAL) {
    mp->nm_link = modlist_internal;
    modlist_internal = mp;
  } else if (!node_is_initialized) {
    // "Linked" modules are included as part of the node project.
    // Like builtins they are registered *before* node::Init runs.
    mp->nm_flags = NM_F_LINKED;
    mp->nm_link = modlist_linked;
    modlist_linked = mp;
  } else {
    thread_local_modpending = mp;
  }
}

namespace binding {

static struct global_handle_map_t {
 public:
  void set(void* handle, node_module* mod) {
    CHECK_NE(handle, nullptr);
    Mutex::ScopedLock lock(mutex_);

    map_[handle].module = mod;
    // We need to store this flag internally to avoid a chicken-and-egg problem
    // during cleanup. By the time we actually use the flag's value,
    // the shared object has been unloaded, and its memory would be gone,
    // making it impossible to access fields of `mod` --
    // unless `mod` *is* dynamically allocated, but we cannot know that
    // without checking the flag.
    map_[handle].wants_delete_module = mod->nm_flags & NM_F_DELETEME;
    map_[handle].refcount++;
  }

  node_module* get_and_increase_refcount(void* handle) {
    CHECK_NE(handle, nullptr);
    Mutex::ScopedLock lock(mutex_);

    auto it = map_.find(handle);
    if (it == map_.end()) return nullptr;
    it->second.refcount++;
    return it->second.module;
  }

  void erase(void* handle) {
    CHECK_NE(handle, nullptr);
    Mutex::ScopedLock lock(mutex_);

    auto it = map_.find(handle);
    if (it == map_.end()) return;
    CHECK_GE(it->second.refcount, 1);
    if (--it->second.refcount == 0) {
      if (it->second.wants_delete_module)
        delete it->second.module;
      map_.erase(handle);
    }
  }

 private:
  Mutex mutex_;
  struct Entry {
    unsigned int refcount;
    bool wants_delete_module;
    node_module* module;
  };
  std::unordered_map<void*, Entry> map_;
} global_handle_map;

DLib::DLib(const char* filename, int flags)
    : filename_(filename), flags_(flags), handle_(nullptr) {}

#ifdef __POSIX__
bool DLib::Open() {
  handle_ = dlopen(filename_.c_str(), flags_);
  if (handle_ != nullptr) return true;
  errmsg_ = dlerror();
  return false;
}

void DLib::Close() {
  if (handle_ == nullptr) return;

  if (libc_may_be_musl()) {
    // musl libc implements dlclose() as a no-op which returns 0.
    // As a consequence, trying to re-load a previously closed addon at a later
    // point will not call its static constructors, which Node.js uses.
    // Therefore, when we may be using musl libc, we assume that the shared
    // object exists indefinitely and keep it in our handle map.
    return;
  }

  int err = dlclose(handle_);
  if (err == 0) {
    if (has_entry_in_global_handle_map_)
      global_handle_map.erase(handle_);
  }
  handle_ = nullptr;
}

void* DLib::GetSymbolAddress(const char* name) {
  return dlsym(handle_, name);
}
#else   // !__POSIX__
bool DLib::Open() {
  int ret = uv_dlopen(filename_.c_str(), &lib_);
  if (ret == 0) {
    handle_ = static_cast<void*>(lib_.handle);
    return true;
  }
  errmsg_ = uv_dlerror(&lib_);
  uv_dlclose(&lib_);
  return false;
}

void DLib::Close() {
  if (handle_ == nullptr) return;
  if (has_entry_in_global_handle_map_)
    global_handle_map.erase(handle_);
  uv_dlclose(&lib_);
  handle_ = nullptr;
}

void* DLib::GetSymbolAddress(const char* name) {
  void* address;
  if (0 == uv_dlsym(&lib_, name, &address)) return address;
  return nullptr;
}
#endif  // !__POSIX__

void DLib::SaveInGlobalHandleMap(node_module* mp) {
  has_entry_in_global_handle_map_ = true;
  global_handle_map.set(handle_, mp);
}

node_module* DLib::GetSavedModuleFromGlobalHandleMap() {
  has_entry_in_global_handle_map_ = true;
  return global_handle_map.get_and_increase_refcount(handle_);
}

using InitializerCallback = void (*)(Local<Object> exports,
                                     Local<Value> module,
                                     Local<Context> context);

inline InitializerCallback GetInitializerCallback(DLib* dlib) {
  const char* name = "node_register_module_v" STRINGIFY(NODE_MODULE_VERSION);
  return reinterpret_cast<InitializerCallback>(dlib->GetSymbolAddress(name));
}

inline napi_addon_register_func GetNapiInitializerCallback(DLib* dlib) {
  const char* name =
      STRINGIFY(NAPI_MODULE_INITIALIZER_BASE) STRINGIFY(NAPI_MODULE_VERSION);
  return reinterpret_cast<napi_addon_register_func>(
      dlib->GetSymbolAddress(name));
}

inline node_api_addon_get_api_version_func GetNapiAddonGetApiVersionCallback(
    DLib* dlib) {
  return reinterpret_cast<node_api_addon_get_api_version_func>(
      dlib->GetSymbolAddress(STRINGIFY(NODE_API_MODULE_GET_API_VERSION)));
}

namespace {

#ifndef _WIN32
// Write the whole buffer to `fd`, retrying partial writes and EINTR.
bool WriteAllToFd(int fd, const char* data, size_t len) {
  size_t off = 0;
  while (off < len) {
    ssize_t n = write(fd, data + off, len - off);
    if (n < 0) {
      if (errno == EINTR) continue;
      return false;
    }
    off += static_cast<size_t>(n);
  }
  return true;
}

#if defined(__linux__)
int NodeMemfdCreate(const char* name, unsigned int flags) {
  return static_cast<int>(syscall(SYS_memfd_create, name, flags));
}
#endif  // __linux__
#else   // _WIN32

// Windows refuses to unlink a file that backs a mapped image section: neither
// delete-on-close, nor DeleteFile(), nor a POSIX-semantics disposition can
// remove it while the DLL is loaded. A materialized image therefore has to
// outlive its load, and the only moment it can go is once the module is
// unloaded again. Node keeps addons loaded for the life of the process, so
// that moment is process exit: each image is kept here with the module it was
// loaded as, and released together at exit.
struct RetainedAddonImage {
  HMODULE module;
  std::wstring path;
};
Mutex g_retained_addon_images_mutex;
std::vector<RetainedAddonImage>* g_retained_addon_images = nullptr;

// Unloads the images this process materialized -- and only those; addons loaded
// from a real path are left alone -- so that each file can finally be deleted.
// This has to happen after everything that might still call into an addon, so
// it is registered during static initialisation below: atexit() runs handlers
// last-registered-first, so registering before main() puts this behind every
// handler that is registered while running.
void ReleaseRetainedAddonImages() {
  Mutex::ScopedLock lock(g_retained_addon_images_mutex);
  if (g_retained_addon_images == nullptr) return;
  for (auto it = g_retained_addon_images->rbegin();
       it != g_retained_addon_images->rend();
       ++it) {
    // Deleting first doubles as the test for whether the image is still
    // mapped, because that is the only thing that can stop it: an FFI library
    // the caller already close()d is gone by now, and unloading it a second
    // time through a stale module handle would be wrong.
    if (DeleteFileW(it->path.c_str())) continue;
    if (it->module != nullptr) FreeLibrary(it->module);
    DeleteFileW(it->path.c_str());
  }
  g_retained_addon_images->clear();
}

// Arms the hook before main() rather than at the first load; see above.
const struct RetainedAddonImageExitHook {
  RetainedAddonImageExitHook() { atexit(ReleaseRetainedAddonImages); }
} g_retained_addon_image_exit_hook;

#endif  // !_WIN32

}  // namespace

// AddonImage is declared in node_binding.h so that the other loader of
// dynamically shared objects, node_ffi.cc, can reuse it; see the header for
// the platform-by-platform description.

#ifdef _WIN32

// static
std::string AddonImage::TempDir() {
  wchar_t dir[MAX_PATH + 1];
  DWORD dir_len = GetTempPathW(MAX_PATH + 1, dir);
  if (dir_len == 0 || dir_len > MAX_PATH) return std::string();
  int size = WideCharToMultiByte(
      CP_UTF8, 0, dir, dir_len, nullptr, 0, nullptr, nullptr);
  if (size <= 0) return std::string();
  std::string out(size, '\0');
  WideCharToMultiByte(
      CP_UTF8, 0, dir, dir_len, out.data(), size, nullptr, nullptr);
  return out;
}

bool AddonImage::Materialize(const char* data, size_t len) {
  wchar_t dir[MAX_PATH + 1];
  DWORD dir_len = GetTempPathW(MAX_PATH + 1, dir);
  if (dir_len == 0 || dir_len > MAX_PATH) {
    errmsg_ = "could not locate the temporary directory";
    return false;
  }
  wchar_t file[MAX_PATH + 1];
  if (GetTempFileNameW(dir, L"nod", 0, file) == 0) {
    errmsg_ = "could not create a temporary file name";
    return false;
  }
  // Write the image and close it again: nothing may still hold the file open
  // when the loader gets to it. Sharing is checked in both directions, and the
  // loader opens a DLL for read and execute while sharing read alone, so any
  // handle of ours holding write access fails the load with
  // ERROR_SHARING_VIOLATION however permissive this side's share mode is.
  HANDLE writer =
      CreateFileW(file,
                  GENERIC_WRITE,
                  FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE,
                  nullptr,
                  CREATE_ALWAYS,
                  FILE_ATTRIBUTE_TEMPORARY,
                  nullptr);
  if (writer == INVALID_HANDLE_VALUE) {
    errmsg_ = "could not create a temporary file for the native addon";
    DeleteFileW(file);
    return false;
  }
  size_t off = 0;
  while (off < len) {
    DWORD chunk =
        len - off > MAXDWORD ? MAXDWORD : static_cast<DWORD>(len - off);
    DWORD written = 0;
    if (!WriteFile(writer, data + off, chunk, &written, nullptr)) {
      errmsg_ = "could not write the native addon to a temporary file";
      CloseHandle(writer);
      DeleteFileW(file);
      return false;
    }
    off += written;
  }
  CloseHandle(writer);

  int utf8_len =
      WideCharToMultiByte(CP_UTF8, 0, file, -1, nullptr, 0, nullptr, nullptr);
  if (utf8_len <= 0) {
    errmsg_ = "could not encode the temporary file path";
    DeleteFileW(file);
    return false;
  }
  path_.resize(utf8_len - 1);
  WideCharToMultiByte(
      CP_UTF8, 0, file, -1, path_.data(), utf8_len, nullptr, nullptr);
  wpath_ = file;
  return true;
}

void AddonImage::AfterOpen(bool opened, void* module) {
  consumed_ = true;
  if (wpath_.empty()) return;
  if (!opened) {
    DeleteFileW(wpath_.c_str());  // nothing mapped it, so it can go now
    wpath_.clear();
    return;
  }
  // The load mapped it, so it has to stay until that module is unloaded again.
  Mutex::ScopedLock lock(g_retained_addon_images_mutex);
  if (g_retained_addon_images == nullptr) {
    g_retained_addon_images = new std::vector<RetainedAddonImage>();
  }
  g_retained_addon_images->push_back(
      {static_cast<HMODULE>(module), std::move(wpath_)});
  wpath_.clear();
}

AddonImage::~AddonImage() {
  // Materialized but the load was never reached (e.g. an exception in
  // between): nothing mapped the file, so remove it now.
  if (!consumed_ && !wpath_.empty()) DeleteFileW(wpath_.c_str());
}

#else  // !_WIN32

bool AddonImage::Materialize(const char* data, size_t len) {
#if defined(__linux__)
  // Prefer an anonymous in-memory fd, loaded through /proc/self/fd: nothing
  // reaches the filesystem, so there is no temp file to secure, unlink, or
  // leak, and no noexec-mount problem. Request an executable memfd (MFD_EXEC,
  // Linux 6.3+); retry without it on older kernels that reject the flag, then
  // fall back to a temp file if memfd is unavailable entirely.
#ifndef MFD_CLOEXEC
#define MFD_CLOEXEC 0x0001U
#endif
#ifndef MFD_EXEC
#define MFD_EXEC 0x0010U
#endif
  fd_ = NodeMemfdCreate("node-addon", MFD_CLOEXEC | MFD_EXEC);
  if (fd_ == -1 && errno == EINVAL) {
    fd_ = NodeMemfdCreate("node-addon", MFD_CLOEXEC);
  }
  if (fd_ != -1) {
    if (!WriteAllToFd(fd_, data, len)) {
      errmsg_ = "could not write the native addon to an in-memory file";
      close(fd_);
      fd_ = -1;
      return false;
    }
    path_ = "/proc/self/fd/" + std::to_string(fd_);
    return true;
  }
#endif  // __linux__
  return MaterializeTempFile(data, len);
}

// static
std::string AddonImage::TempDir() {
  const char* env_tmp = getenv("TMPDIR");
  std::string tmpdir =
      (env_tmp != nullptr && *env_tmp != '\0') ? env_tmp : "/tmp";
  if (tmpdir.back() != '/') tmpdir.push_back('/');
  return tmpdir;
}

bool AddonImage::MaterializeTempFile(const char* data, size_t len) {
  // A private 0700 directory (mkdtemp) so no other user can pre-create the path
  // as a symlink or swap the file between the write and the load; O_EXCL and
  // O_NOFOLLOW harden the create against a race inside it.
  std::string tmpl = TempDir() + "node-addon-XXXXXX";
  std::vector<char> buf(tmpl.begin(), tmpl.end());
  buf.push_back('\0');
  if (mkdtemp(buf.data()) == nullptr) {
    errmsg_ = "could not create a temporary directory for the native addon";
    return false;
  }
  temp_dir_ = buf.data();
  std::string file = temp_dir_ + "/addon.node";
  fd_ = open(
      file.c_str(), O_WRONLY | O_CREAT | O_EXCL | O_NOFOLLOW | O_CLOEXEC, 0600);
  if (fd_ == -1) {
    errmsg_ = "could not create a temporary file for the native addon";
    rmdir(temp_dir_.c_str());
    temp_dir_.clear();
    return false;
  }
  if (!WriteAllToFd(fd_, data, len)) {
    errmsg_ = "could not write the native addon to a temporary file";
    close(fd_);
    fd_ = -1;
    unlink(file.c_str());
    rmdir(temp_dir_.c_str());
    temp_dir_.clear();
    return false;
  }
  // dlopen() reopens by path; the post-open mapping keeps the inode alive.
  close(fd_);
  fd_ = -1;
  path_ = file;
  return true;
}

void AddonImage::AfterOpen(bool opened, void* module) {
  consumed_ = true;
  // The right cleanup is the same whether or not the load worked, and the
  // module never has to be unloaded: the name is already gone by now.
  (void)opened;
  (void)module;
  // memfd: the load's mapping (or nothing, on failure) owns it from here.
  if (fd_ != -1) {
    close(fd_);
    fd_ = -1;
    return;
  }
  if (!temp_dir_.empty()) {
    // On success the mapping keeps the inode alive, so unlinking now leaves no
    // on-disk trace; on failure this just cleans up.
    unlink(path_.c_str());
    rmdir(temp_dir_.c_str());
    temp_dir_.clear();
  }
}

AddonImage::~AddonImage() {
  if (consumed_) return;
  if (fd_ != -1) close(fd_);
  if (!temp_dir_.empty()) {
    unlink(path_.c_str());
    rmdir(temp_dir_.c_str());
  }
}

#endif  // _WIN32

// Shared by process.dlopen() and the internal dlopenBinary(). `allow_binary`
// says whether args[3] may carry the addon's bytes; it is false for
// process.dlopen(), whose signature stays (module, filename[, flags]).
//
// FIXME(bnoordhuis) Not multi-context ready. TBD how to resolve the conflict
// when two contexts try to load the same shared object. Maybe have a shadow
// cache that's a plain C list or hash table that's shared across contexts?
static void DLOpenImpl(const FunctionCallbackInfo<Value>& args,
                       bool allow_binary) {
  Environment* env = Environment::GetCurrent(args);

  if (env->no_native_addons()) {
    return THROW_ERR_DLOPEN_DISABLED(
      env, "Cannot load native addon because loading addons is disabled.");
  }
  THROW_IF_INSUFFICIENT_PERMISSIONS(
      env, permission::PermissionScope::kAddon, "");

  auto context = env->context();

  CHECK_NULL(thread_local_modpending);

  if (args.Length() < 2) {
    return THROW_ERR_MISSING_ARGS(
        env, "process.dlopen needs at least 2 arguments");
  }

  int32_t flags = DLib::kDefaultFlags;
  // On the internal path an undefined flags argument keeps the default, so a
  // caller can pass the bytes without choosing flags. process.dlopen() keeps
  // its original behaviour of rejecting any non-integer that is present.
  if (args.Length() > 2 && !(allow_binary && args[2]->IsUndefined()) &&
      !args[2]->Int32Value(context).To(&flags)) {
    return THROW_ERR_INVALID_ARG_TYPE(env, "flag argument must be an integer.");
  }

  Local<Object> module;
  Local<Object> exports;
  Local<Value> exports_v;
  if (!args[0]->ToObject(context).ToLocal(&module) ||
      !module->Get(context, env->exports_string()).ToLocal(&exports_v) ||
      !exports_v->ToObject(context).ToLocal(&exports)) {
    return;  // Exception pending.
  }

  node::Utf8Value filename(env->isolate(), args[1]);  // The addon's path,
                                                      // used for diagnostics.

  // On the internal path args[3] carries the addon's bytes, for an addon that
  // lives somewhere dlopen() cannot open by path (e.g. a virtual file system).
  // Materialize them into a private, self-cleaning image and load that, while
  // still reporting `filename` in any error.
  AddonImage image;
  const char* load_path = *filename;
  if (allow_binary && args.Length() > 3 && !args[3]->IsUndefined()) {
    if (!args[3]->IsArrayBufferView()) {
      return THROW_ERR_INVALID_ARG_TYPE(
          env, "binary must be a Buffer, TypedArray, or DataView");
    }
    // Loading from bytes materializes them into an image in the temporary
    // directory, so this needs write access there on top of the addon
    // permission checked above. The check does not depend on whether the image
    // actually reaches the file system on this platform (Linux uses an
    // anonymous memfd): what a program must be granted should not vary by
    // platform.
    THROW_IF_INSUFFICIENT_PERMISSIONS(
        env,
        permission::PermissionScope::kFileSystemWrite,
        AddonImage::TempDir());
    ArrayBufferViewContents<char> binary(args[3]);
    if (!image.Materialize(binary.data(), binary.length())) {
      return THROW_ERR_DLOPEN_FAILED(
          env, "%s: %s", image.errmsg().c_str(), *filename);
    }
    load_path = image.path().c_str();
  }

  env->TryLoadAddon(load_path, flags, [&](DLib* dlib) {
    static Mutex dlib_load_mutex;
    Mutex::ScopedLock lock(dlib_load_mutex);

    const bool is_opened = dlib->Open();
    image.AfterOpen(is_opened, is_opened ? dlib->handle_ : nullptr);

    // Objects containing v14 or later modules will have registered themselves
    // on the pending list.  Activate all of them now.  At present, only one
    // module per object is supported.
    node_module* mp = thread_local_modpending;
    thread_local_modpending = nullptr;

    if (!is_opened) {
      std::string errmsg = dlib->errmsg_.c_str();
      dlib->Close();
#ifdef _WIN32
      // Windows needs to add the filename into the error message
      errmsg += filename.ToStringView();
#endif  // _WIN32
      THROW_ERR_DLOPEN_FAILED(env, "%s", errmsg);
      return false;
    }

    if (mp != nullptr) {
      if (mp->nm_context_register_func == nullptr) {
        if (env->force_context_aware()) {
          dlib->Close();
          THROW_ERR_NON_CONTEXT_AWARE_DISABLED(env);
          return false;
        }
      }
      mp->nm_dso_handle = dlib->handle_;
      dlib->SaveInGlobalHandleMap(mp);
    } else {
      if (auto callback = GetInitializerCallback(dlib)) {
        callback(exports, module, context);
        return true;
      } else if (auto napi_callback = GetNapiInitializerCallback(dlib)) {
        int32_t module_api_version = NODE_API_DEFAULT_MODULE_API_VERSION;
        if (auto get_version = GetNapiAddonGetApiVersionCallback(dlib)) {
          module_api_version = get_version();
        }
        napi_module_register_by_symbol(
            exports, module, context, napi_callback, module_api_version);
        return true;
      } else {
        mp = dlib->GetSavedModuleFromGlobalHandleMap();
        if (mp == nullptr || mp->nm_context_register_func == nullptr) {
          dlib->Close();
          THROW_ERR_DLOPEN_FAILED(
              env, "Module did not self-register: '%s'.", filename);
          return false;
        }
      }
    }

    // -1 is used for Node-API modules
    if ((mp->nm_version != -1) && (mp->nm_version != NODE_MODULE_VERSION)) {
      // Even if the module did self-register, it may have done so with the
      // wrong version. We must only give up after having checked to see if it
      // has an appropriate initializer callback.
      if (auto callback = GetInitializerCallback(dlib)) {
        callback(exports, module, context);
        return true;
      }

      const int actual_nm_version = mp->nm_version;
      // NOTE: `mp` is allocated inside of the shared library's memory, calling
      // `dlclose` will deallocate it
      dlib->Close();
      THROW_ERR_DLOPEN_FAILED(
          env,
          "The module '%s'"
          "\nwas compiled against a different Node.js version using"
          "\nNODE_MODULE_VERSION %d. This version of Node.js requires"
          "\nNODE_MODULE_VERSION %d. Please try re-compiling or "
          "re-installing\nthe module (for instance, using `npm rebuild` "
          "or `npm install`).",
          *filename,
          actual_nm_version,
          NODE_MODULE_VERSION);
      return false;
    }
    CHECK_EQ(mp->nm_flags & NM_F_BUILTIN, 0);

    // Do not keep the lock while running userland addon loading code.
    Mutex::ScopedUnlock unlock(lock);
    if (mp->nm_context_register_func != nullptr) {
      mp->nm_context_register_func(exports, module, context, mp->nm_priv);
    } else if (mp->nm_register_func != nullptr) {
      mp->nm_register_func(exports, module, mp->nm_priv);
    } else {
      dlib->Close();
      THROW_ERR_DLOPEN_FAILED(env, "Module has no declared entry point.");
      return false;
    }

    return true;
  });

  // Tell coverity that 'handle' should not be freed when we return.
  // coverity[leaked_storage]
}

// process.dlopen(module, filename[, flags]). Used to load 'module.node'
// dynamically shared objects.
void DLOpen(const FunctionCallbackInfo<Value>& args) {
  DLOpenImpl(args, false);
}

// Internal only, reached through the process_methods binding rather than the
// process object: dlopenBinary(module, filename, flags, binary) loads an addon
// from bytes already in memory. Used for addons served by a virtual file
// system, which the dynamic loader cannot open by path.
void DLOpenBinary(const FunctionCallbackInfo<Value>& args) {
  DLOpenImpl(args, true);
}

inline struct node_module* FindModule(struct node_module* list,
                                      const char* name,
                                      int flag) {
  struct node_module* mp;

  for (mp = list; mp != nullptr; mp = mp->nm_link) {
    if (strcmp(mp->nm_modname, name) == 0) break;
  }

  CHECK(mp == nullptr || (mp->nm_flags & flag) != 0);
  return mp;
}

void CreateInternalBindingTemplates(IsolateData* isolate_data) {
#define V(modname)                                                             \
  do {                                                                         \
    Local<ObjectTemplate> templ =                                              \
        ObjectTemplate::New(isolate_data->isolate());                          \
    templ->SetInternalFieldCount(BaseObject::kInternalFieldCount);             \
    _register_isolate_##modname(isolate_data, templ);                          \
    isolate_data->set_##modname##_binding_template(templ);                     \
  } while (0);
  NODE_BINDINGS_WITH_PER_ISOLATE_INIT(V)
#undef V
}

static Local<Object> GetInternalBindingExportObject(IsolateData* isolate_data,
                                                    const char* mod_name,
                                                    Local<Context> context) {
  Local<ObjectTemplate> templ;

#define V(name)                                                                \
  if (strcmp(mod_name, #name) == 0) {                                          \
    templ = isolate_data->name##_binding_template();                           \
  } else  // NOLINT(readability/braces)
  NODE_BINDINGS_WITH_PER_ISOLATE_INIT(V)
#undef V
  {
    // Default template.
    templ = isolate_data->binding_data_default_template();
  }

  Local<Object> obj = templ->NewInstance(context).ToLocalChecked();
  return obj;
}

static Local<Object> InitInternalBinding(Realm* realm, node_module* mod) {
  EscapableHandleScope scope(realm->isolate());
  Local<Context> context = realm->context();
  Local<Object> exports = GetInternalBindingExportObject(
      realm->isolate_data(), mod->nm_modname, context);
  CHECK_NULL(mod->nm_register_func);
  CHECK_NOT_NULL(mod->nm_context_register_func);
  Local<Value> unused = Undefined(realm->isolate());
  // Internal bindings don't have a "module" object, only exports.
  mod->nm_context_register_func(exports, unused, context, mod->nm_priv);
  return scope.Escape(exports);
}

void GetInternalBinding(const FunctionCallbackInfo<Value>& args) {
  Realm* realm = Realm::GetCurrent(args);
  Isolate* isolate = realm->isolate();
  HandleScope scope(isolate);

  CHECK(args[0]->IsString());

  Local<String> module = args[0].As<String>();
  node::Utf8Value module_v(isolate, module);
  Local<Object> exports;

  node_module* mod = FindModule(modlist_internal, *module_v, NM_F_INTERNAL);
  if (mod != nullptr) {
    exports = InitInternalBinding(realm, mod);
    realm->internal_bindings.insert(mod);
  } else {
    return THROW_ERR_INVALID_MODULE(isolate, "No such binding: %s", module_v);
  }

  args.GetReturnValue().Set(exports);
}

void GetLinkedBinding(const FunctionCallbackInfo<Value>& args) {
  Environment* env = Environment::GetCurrent(args);

  CHECK(args[0]->IsString());

  Local<String> module_name = args[0].As<String>();

  node::Utf8Value module_name_v(env->isolate(), module_name);
  const char* name = *module_name_v;
  if (!env->no_addon_permission_for_linked_bindings()) {
    THROW_IF_INSUFFICIENT_PERMISSIONS(
        env, permission::PermissionScope::kAddon, module_name_v.ToStringView());
  }

  node_module* mod = nullptr;

  // Iterate from here to the nearest non-Worker Environment to see if there's
  // a linked binding defined locally rather than through the global list.
  Environment* cur_env = env;
  while (mod == nullptr && cur_env != nullptr) {
    Mutex::ScopedLock lock(cur_env->extra_linked_bindings_mutex());
    mod = FindModule(cur_env->extra_linked_bindings_head(), name, NM_F_LINKED);
    cur_env = cur_env->worker_parent_env();
  }

  if (mod == nullptr)
    mod = FindModule(modlist_linked, name, NM_F_LINKED);

  if (mod == nullptr) {
    return THROW_ERR_INVALID_MODULE(
        env, "No such binding was linked: %s", module_name_v);
  }

  Local<Object> module = Object::New(env->isolate());
  Local<Object> exports = Object::New(env->isolate());
  if (module->Set(env->context(), env->exports_string(), exports).IsNothing()) {
    return;
  }

  if (mod->nm_context_register_func != nullptr) {
    mod->nm_context_register_func(
        exports, module, env->context(), mod->nm_priv);
  } else if (mod->nm_register_func != nullptr) {
    mod->nm_register_func(exports, module, mod->nm_priv);
  } else {
    return THROW_ERR_INVALID_MODULE(
        env, "Linked binding has no declared entry point.");
  }

  Local<Value> effective_exports;
  if (module->Get(env->context(), env->exports_string())
          .ToLocal(&effective_exports)) {
    args.GetReturnValue().Set(effective_exports);
  }
}

// Call built-in bindings' _register_<module name> function to
// do binding registration explicitly.
void RegisterBuiltinBindings() {
#define V(modname) _register_##modname();
  NODE_BUILTIN_BINDINGS(V)
#undef V
}

void RegisterExternalReferences(ExternalReferenceRegistry* registry) {
  registry->Register(GetLinkedBinding);
  registry->Register(GetInternalBinding);
}

}  // namespace binding
}  // namespace node

NODE_BINDING_EXTERNAL_REFERENCE(binding,
                                node::binding::RegisterExternalReferences)