#ifndef SRC_ALIASED_STRUCT_INL_H_
#define SRC_ALIASED_STRUCT_INL_H_
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#include "aliased_struct.h"
#include "v8.h"
#include <memory>
namespace node {
template <typename T>
template <typename... Args>
AliasedStruct<T>::AliasedStruct(v8::Isolate* isolate, Args&&... args)
: isolate_(isolate) {
const v8::HandleScope handle_scope(isolate);
store_ = v8::ArrayBuffer::NewBackingStore(isolate, sizeof(T));
ptr_ = new (store_->Data()) T(std::forward<Args>(args)...);
DCHECK_NOT_NULL(ptr_);
v8::Local<v8::ArrayBuffer> buffer = v8::ArrayBuffer::New(isolate, store_);
buffer_ = v8::Global<v8::ArrayBuffer>(isolate, buffer);
}
template <typename T>
AliasedStruct<T>::AliasedStruct(const AliasedStruct& that)
: AliasedStruct(that.isolate_, *that) {}
template <typename T>
AliasedStruct<T>& AliasedStruct<T>::operator=(
AliasedStruct<T>&& that) noexcept {
this->~AliasedStruct();
isolate_ = that.isolate_;
store_ = that.store_;
ptr_ = that.ptr_;
buffer_ = std::move(that.buffer_);
that.ptr_ = nullptr;
that.store_.reset();
return *this;
}
template <typename T>
AliasedStruct<T>::~AliasedStruct() {
if (ptr_ != nullptr) ptr_->~T();
}
// ---------------------------------------------------------------------------
// AliasedStructArena implementation
// ---------------------------------------------------------------------------
template <typename T, size_t kPageBytes>
typename AliasedStructArena<T, kPageBytes>::Page*
AliasedStructArena<T, kPageBytes>::FindOrCreatePage(v8::Isolate* isolate) {
for (auto& p : pages_) {
if (p->HasFreeSlots()) return p.get();
}
auto p = std::make_unique<Page>();
p->Init(isolate);
Page* raw = p.get();
pages_.push_back(std::move(p));
return raw;
}
template <typename T, size_t kPageBytes>
template <typename... Args>
typename AliasedStructArena<T, kPageBytes>::Slot
AliasedStructArena<T, kPageBytes>::Allocate(v8::Isolate* isolate,
Args&&... args) {
Page* page = FindOrCreatePage(isolate);
DCHECK(page->HasFreeSlots());
uint32_t idx = page->free_head;
T* raw = &page->base[idx];
// Advance freelist before placement new overwrites the linkage.
page->free_head = *reinterpret_cast<uint32_t*>(raw);
page->used_count++;
// Placement-construct T in the slot.
T* ptr = new (raw) T(std::forward<Args>(args)...);
Slot slot;
slot.page = static_cast<void*>(page);
slot.ptr = static_cast<void*>(ptr);
slot.index = idx;
slot.byte_offset = reinterpret_cast<const uint8_t*>(ptr) -
static_cast<const uint8_t*>(page->store->Data());
return slot;
}
template <typename T, size_t kPageBytes>
void AliasedStructArena<T, kPageBytes>::Release(
typename AliasedStructArena<T, kPageBytes>::Slot&& slot) {
if (!slot) return;
auto* page = static_cast<Page*>(slot.page);
auto* ptr = static_cast<T*>(slot.ptr);
uint32_t idx = slot.index;
// Destruct and zero so JS views see clean data.
ptr->~T();
memset(ptr, 0, sizeof(T));
// Push onto page freelist.
*reinterpret_cast<uint32_t*>(ptr) = page->free_head;
page->free_head = idx;
page->used_count--;
slot.page = nullptr;
slot.ptr = nullptr;
// Drop empty pages. The shared_ptr<BackingStore> ensures the
// underlying memory stays alive until V8 GCs any remaining JS
// references to the page's ArrayBuffer/views.
if (page->used_count == 0) {
for (auto it = pages_.begin(); it != pages_.end(); ++it) {
if (it->get() == page) {
pages_.erase(it);
break;
}
}
}
}
template <typename T, size_t kPageBytes>
void AliasedStructArena<T, kPageBytes>::ReleaseSlot(ArenaSlotBase& base) {
Slot slot;
slot.page = base.page;
slot.ptr = base.ptr;
slot.index = base.index;
slot.byte_offset = base.byte_offset;
Release(std::move(slot));
base.page = nullptr;
base.ptr = nullptr;
}
} // namespace node
#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#endif // SRC_ALIASED_STRUCT_INL_H_