@ 261105.1

260128.2 · 071a9eb70a49db06f97cd167ac47886e43107de5

feat(emulator): Implement win32-input-mode

reading declarations

Changes to mouse_test.go. All files

mouse_test.go

@@ -282,7 +282,7 @@ func TestMouseEvents(t *testing.T) { 		Position: vt.Coord{X: 2, Y: 3}, 		Button:   vt.Button4, 		Down:     true,-		Mod:      vt.ModShift,+		Mod:      vt.ModRShift, 		Motion:   false, 	}) 	if me, ok := getMouseEvent(t, s); !ok {@@ -298,7 +298,7 @@ func TestMouseEvents(t *testing.T) { 		Position: vt.Coord{X: 2, Y: 3}, 		Button:   vt.Button4, 		Down:     false,-		Mod:      vt.ModShift,+		Mod:      vt.ModRShift, 		Motion:   false, 	}) 	if me, ok := getMouseEvent(t, s); !ok {@@ -311,7 +311,7 @@ func TestMouseEvents(t *testing.T) { 		Position: vt.Coord{X: 2, Y: 3}, 		Button:   vt.Button5, 		Down:     true,-		Mod:      vt.ModShift,+		Mod:      vt.ModRShift, 		Motion:   false, 	}) 	if me, ok := getMouseEvent(t, s); !ok {@@ -329,7 +329,7 @@ func TestMouseEvents(t *testing.T) { 		Position: vt.Coord{X: 2, Y: 3}, 		Button:   vt.Button6, 		Down:     true,-		Mod:      vt.ModShift,+		Mod:      vt.ModRShift, 		Motion:   false, 	}) 	if me, ok := getMouseEvent(t, s); !ok {@@ -347,7 +347,7 @@ func TestMouseEvents(t *testing.T) { 		Position: vt.Coord{X: 2, Y: 3}, 		Button:   vt.Button7, 		Down:     true,-		Mod:      vt.ModShift,+		Mod:      vt.ModRShift, 		Motion:   false, 	}) 	if me, ok := getMouseEvent(t, s); !ok {